Games · Pro
Build a Game Boy Emulator
Emulate the Game Boy's CPU, memory map, timers, and pixel-processing unit accurately enough to boot the BIOS and run real commercial ROMs.
You build an emulator that implements the Game Boy's Sharp LR35902 CPU instruction set, its memory map and cartridge bank switching, timers and interrupts, and a pixel-processing unit that renders backgrounds, the window, and sprites scanline by scanline until real games boot and play. It is worth building because hardware emulation demands ruthless accuracy: a single mis-decoded opcode or wrong cycle count shows up as a crashed ROM or a corrupted screen, so it trains a debugging discipline most projects never require. It is resume-defining because emulators are concrete, demoable proof of low-level mastery — you can literally show Tetris running on software you wrote from a hardware spec. The combination of CPU dispatch, cycle-accurate timing, and graphics rendering covers a remarkable amount of systems knowledge in one project.
What you build
- Full LR35902 CPU instruction set with correct flags and cycle counts
- Memory map covering ROM, VRAM, WRAM, OAM, and I/O registers
- Cartridge loading with MBC bank-switching support
- Timer and interrupt handling synchronized to CPU cycles
- PPU that renders background, window, and sprite layers per scanline
- Joypad input mapped to keyboard controls
- Boots the BIOS and runs commercial ROMs such as Tetris
What it teaches
- CPU instruction decoding and cycle-accurate emulation
- Memory-mapped I/O and bank switching
- Interrupt and timer synchronization
- Scanline-based graphics rendering
- Reading and implementing from a hardware specification
- Disciplined debugging against test ROMs
Sign in to open the build guide
Free account. Get the step-by-step build and every resource link.
Take it further
- Add audio by emulating the four-channel sound hardware.
- Support Game Boy Color ROMs with double-speed mode and color palettes.
- Add save states and a debugger with breakpoints and memory inspection.


